We are glad to announce that League Of Gods, our highly anticipated action-fighting game, has entered its final phase of prototype development.
Developed in collaboration with high-profiled creative powerhouse
Orbsroom

Modeled as a high-stakes arena where deities collide, the game expands on the shared universe established in the studio’s breakout comic books.
Players will finally be able to take direct control of powerful African mythological figures—including the Sango and Amadioha, in fast-paced, competitive combat.
The partnership leverages Leopard Skins’ deep lore and rich original characters catalogue alongside Orbsroom’s technical capabilities to build a responsive, visually stunning fighting framework.
Each god features unique mechanical builds tailored to their elemental lore. Sango utilizes high-damage, fire-infused combos, while Amadioha strikes with rapid, tactical lightning arrays, mirroring the tense relationship previously explored in the Gods Of Storm webtoon series.
With prototype adjustments wrapping up in August, the studio has teased that a playable build or public alpha test is just around the corner Leopard Skins.
League Of Gods stands out as a flagship project in the studio’s massive 2026 roadmap.





